Plants vs. Zombies Guide - Jay is games [PDF]

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Plants vs. Zombies Guide

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The Plants * Plants with a * are single use plants and will disappear after their function is complete.

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Peashooter - This is the most basic plant in your arsenal, and the backbone of any strong defense throughout the early stages of the game. Sunflower - Plant these to increase the amount of sun you will get. Sun is vital to plants and to your survival! Two columns of these should be built in each stage. Cherry Bomb* - Plant these to get an explosive reaction from the zombies nearby. Great for taking out groups of enemies, works in a 3x3 grid centered around where you place it.

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Wall-Nut - a great defensive plant, that will hold the zombie hoards at bay while your other plants pick them off. Potato Mine* - Great for taking out strong enemies in lanes where you don't have a wall-nut up yet, or to take care of pole vaulting zombies that make it over your wall-nut. SPUDOW! Snow Pea - Snow Peas will freeze zombies and make them walk and eat slower. Great

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for holding back strong units while your stronger plants take them out. If a snow pea bullet passes through a Torchwood it will melt the ice turning it into a regular pea, losing the freezing effect. Chomper - Chompers work great in combination with your wall-nuts and tall-nuts. They will devour most zombies in one bite, but it takes some time for them to swallow. Repeater - These are a great addition to your arsenal. They cost twice as much as a peashooter, but do twice as much damage, and still only take up one space.

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Puff-shroom - These are a staple for any night time level, they may be weak, but they can still take out a zombie. What's even better is they're free! Sun-shroom - These little guys cost half as much as a sunflower, but only give you 15 sun to start with. After a while they will grow to full size and give you 25 sun. I still prefer sunflowers over these, even in night levels. Fume-shroom - These work great on the early night levels, and their attacks pass right through the screen door zombies! Grave Buster* - These plants will eat the graves you see in the night levels, and will even pop out a coin when you they are done! Hypno-shroom* - These will turn any zombie that tries to eat them into a zombie that works for you. Great against football zombies! The zombie will fight backwards until it walks right off your lawn. Scaredy-shroom - these long-range plants are cheap, but they will hide if a zombie gets too close. Not very effective alone. Ice-Shroom* - This mushroom will freeze every zombie on screen and do a little bit of damage to each of them. Doom-shroom* - These bad boys will blow up a huge area on your lawn and destroy all zombies within range, however the tile you planted them on will need some time to recover before it can be used again. Lily pad - Not much to say about these other than they allow you to build on the water.

Squash* - These guys will crush enemies that get too close. if there are multiple zombies in a small area it will crush all of them. Threepeater - Threepeaters will fire across 3 lanes, each pea is slightly stronger than a peashooters. Great for the three center lanes but there is no point in putting them on out outer lanes. Tangle Kelp* These work like potato mines, but are to be placed in the water.

Jalapeno* - These guys are just bursting to get into the action. Placing one of these will destroy all the zombies in the lane they are in. Spikeweed - The spikeweed will attack any zombie that walks over it, as well as popping tires on zombonies and Catapult zombies. Popping a tire will destroy the spikeweed and you'll need to plant a new one. Torchwood - Placing these in front of plants that shoot peas will set the peas on fire and do triple damage! Snow peas will melt and lose their freezing effect though. Also drives away fog for a few tiles around itself. Tall-Nut - Harder, better, taller, stronger than the wall-nut. The tall-nut will keep enemies at bay for a long time, as well as preventing pole vaulting or dolphin riding zombies from jumping over them. Sea-shroom These water based fungi work much like the puff-shrooms only they can be placed in water, however their recharge rate is quite slow. Plantern - Plant these in the fog to drive it back, so you can see whats happening on your lawn. They are pretty weak and don't do any damage though, so put a Tall-Nut in front of one so it doesn't get demolished. Cactus - The cactus will pop balloons, as well as attacking zombies on the ground.

Blover* - Blover will blow away any air zombies, and temporarily blow away all the fog. Decent substitute for planterns and cacti, while only taking up one seed slot. Split Pea - Split peas will shoot forward and backwards, however they shoot twice as fast backwards and they do forwards. Good for tunneling zombies, and not much more expensive than peashooters. Starfruit - Starfruit shoot in 5 directions. None of them are forward. Works well in groups, though. Pumpkin - Pumpkins surround another plant protecting them from zombies. Even works on Tall-nuts adding a much stronger layer to your defensive lines. Magnet-shroom - This mushroom will steal metal objects from zombies, such as buckets, helmets, ladders, and pickaxes. Great to have a few of these behind Tall-nuts, even during the day, although you'll have to wake one up using the Coffee bean. Cabbage-pult - Plant these on the roof to lob cabbages at the zombies, where peashooters can't reach due to the roofs incline. Flower Pot - This plant lets you plant plants on your roof! Sounds crazy but it works! Just like a lily pad but for your roof. Kernel-pult - These guys will lob corn, and occasionally butter at the zombies. The corn is a bit weaker than cabbage, but the butter is just as strong as cabbage and will also stop zombies in their tracks. Coffee Bean* - Plant this on your mushrooms during the day to wake them up!

Garlic - These guys smell bad, but work great! Zombie will take one bit of these and move into another lane! Umbrella Leaf - Umbrella Leafs will protect nearby plants from bungee zombies, and from catapult zombies.

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Marigold - While she won't attack, the marigold will spit out cash for you to collect. A few of these with the Gold magnet-shroom will do wonders for your bank account. Melon-pult. - The Melon-pult lob watermelons at zombies doing large amounts of damage to groups of zombies! Great addition to your lineup. Imitater - The imitater works just like your other plants. In fact it works EXACTLY like your other plants. Pick the imitater and it will give you the option to pick a plant. This way you can have two of the same plant in your arsenal. This will reduce the waiting time to build plants by half!

Plant Upgrades These upgrades are one time upgrades to the plants that you already have in your arsenal. Gatling Pea - Upgrade for the Repeater, shoots 4 peas instead of two for a relentless, fierce attack. Add a Torchwood into the mix for a Zombie barbecue. Twin Sunflower - Upgraded version of the sunflower, producing two sun each time. Great for long levels, survival mode, and for maximizing spots available for offensive plants. Gloom-ShroomAn upgraded version of the Fume-Shroom, this plant will release toxic fumes in a small area around itself. Attacks quickly, but short range. Cattail - Upgraded Lily Pad. The Cattail can attack on any lane, and it also pops balloon zombies. Having at least one of these in longer pool levels instead of cacti is a great way to save space and money. Winter Melon - Upgrade of the Melon-Pult. Adds a freezing attack to the Melon-Pult, but fires at a slower speed. Adding one or two of these is a great way to slow down zombies when you are using Spikerocks. Frozen zombies will thaw if hit with a flaming pea. Gold Magnet-shroom - Inexpensive upgrade to the Magnet-shroom. Removes the magnet ability but it will collect coins and diamonds for you. Great if you have a lot of marigolds, but not really essential. Spiderock - This upgrade to the Spikeweed can pop multiple tires before giving out and does more damage to zombies walking over it. Cob Cannon - This is the strongest plant you can get. You must build it over two Kernel Pults, and click it to activate its massive attack.

The Zombies Regular Zombie - The most basic zombie out there. Very easy to dispatch, but watch out if there are a lot of them! Flag Zombie - Just because he has a flag doesn't mean he doesn't want your brains! Leads every "Huge wave of zombies". Conehead Zombie - Regular Zombie with a traffic cone that helps with defense. Takes about twice as much damage as a Regular Zombie. Pole Vaulting Zombie - He moves fast until he meets the first plant, which he will vault over (unless it's a Tall-Nut), and then he moves slow. Buckethead Zombie - Takes about 5x as much damage as a regular zombie, but a magnet-shroom will steal his bucket. Newspaper zombie - This zombie will charge at you once you destroy his newspaper.

Screen Door Zombie - This zombie protects himself with his screen door, however fume-shrooms will pass right through the screen and attack him directly. Football Zombie - This zombie is extra protected with a helmet and padding, so it will take a bit more to bring him down. His helmet has metal on it that reacts to Magnet-shrooms. Dancing zombie - Will summon a backup dancer in four directions. A real thriller!

Backup Dancer - This zombie is really weak but will get in your way if there are too many of them. Ducky Tube Zombie - This zombie is really weak, and only appears in the pool lanes.

Snorkel Zombie - This zombie stays underwater until he attacks. Place lily pads near the from of the pool to draw him out. Kelp works too. Zomboni - The Zomboni crushes plants and leaves a trail of ice behind him. You can't build on the ice and bobsled zombies will appear if there is ice. Use Spikeweeds to pop his tires. Zombie Bobsled Team - These guys will ride in on ice, and go fast until they run out of ice. They are pretty weak but there are four of them. Dolphin Rider Zombie - Similar to the Pole Vaulting Zombie only in water. Tall-Nuts will be effective against him. The dolphin is also a zombie. Jack-in-the-Box Zombie - This zombie moves pretty fast and will randomly explode. Magnet-shrooms will take his toy away and prevent him from exploding. Balloon Zombie - This zombie will float over all your defenses unless you pop his balloon. Other than that he is very weak. Digger Zombie - This zombie will dig under your plants and attack from the back. Use magnet-shrooms or split-peas to take care of him. Pogo Zombie - this guy will hop over all your plants until you have a magnetshroom to take his pogo away. Zombie Yeti - This zombie rarely appears, and will run away after a short time. Get him while you can! Bungee Zombie - He will drop down from the sky and either steal a plant, or drop a zombie down on your roof/lawn. Ladder zombie - This zombie will place a ladder down on the first plant he meets allowing zombies to simple climb over that plant. Bad if he puts one on a Tall-nut. Magnet-shrooms will take his ladder away, and cherry bombs will dislodge ladders that he managed to place. Catapult Zombie - This zombie will sit at the back of your roof or lawn and launch basketballs at your plants. Use spikeweeds to pop his tires, and get rid of him easily. Gargantuar - This giant will crush your plants, and extremely strong. Try to take him out using bombs, jalapeños, Squashes or anything you can before he destroys your plants. He will lob the imp zombie when he is low on health. Imp zombie - Although he is very weak often times he will be launched past your plants and right to your sunflowers, or your lawnmowers or roof/pool cleaners. Dr. Zomboss - Here he is. The leader of the zombies. Use Ice-shrooms to freeze him when he is down, and let your other plants attack him. Keep an iceshroom and a jalapeño for when he throws a fire ball or ice ball at you.

General Hints and Tips For the most part in adventure mode, and survival mode you will want to start by getting two rows of sunflowers as fast as you can, at the back of your lawn While you are trying to get your sunflowers up, try to only build plants that you will need immediately. Such as a peashooter only in a lane where a zombie is approching. Once you've got your sunflowers up, start focusing on your defences. You will need to use different strategies depending on what level you are on. Try to keep at least one bomb type plant in your inventory on each level just in case things get bad. If there is a lull in zombies use the break to dig up and replace badly damaged wall-nuts or tallnuts. It may be worth it in later levels to bring coffee beans and magnet-shrooms with you in daytime battles. to help deal with metal weilding zombies. If a snow pea shoots through a torchwood then it will cancel out the freezing effect.

Adventure Adventure mode isn't terribly difficult and shouldn't give you too much trouble so I've just listed off a few tips for each of the five level types. Daytime: These levels are fairly straightforward. Just build a few peashooters in each lane and you should be okay for most of these levels. Build wall-nuts, and repeaters once you unlock them Not much to these levels except for learning the basics Night: Night time has arrived! No more free sunshine for you! Dont underestimate the power of free things. Although the puff-shrooms are pretty weak, they are essential to your defenses at night time, especially when the amount of sun you get is lower. Make sure the first plant you buy is one of the two that will give you sun, otherwise you wont be able to afford better plants as the level progresses. If you keep these two things in mind the night level shouldn't give you too much trouble Pool: Ah now its getting interesting. Zombies will usually ignore the two pool lanes in the beginning, so you should too. Make sure to build at least a peashooter and a repeater in the pool lanes by the first huge wave of zombies, as there will be extra zombies that pop out of the water part way down the lane already on top of the ones that come from the back. As long as you remember to have some defences in the pool lanes by the first wave you should be alright. Remember you can place wall-nuts and tall-nuts on the lily pads. You should put spikeweeds at the right of your lawn in case zambonies show up. Fog: Starting to get tricky now. Pool, night, and now fog! Keep your head on your shoulders (har har), and you will do fine. Although you can't see in the fog you can still build in it. Build up a solid defense by combining what you did in the night stage with the pool stage. If you really need too you can build a lantern to help you see, but its not too much of a big deal. Just build up a solid defense and you should be alright. Roof: Its going to get a little tricky now. Peashooters and repeaters don't work well on this level, unless you build them at the top of the slope. You can get away with building them on the first column after the slope on the roof starts but after that they will be useless. Basically for this part you will need to replace peashooters and repeaters with Cabbage-Pults and Kernel-Pults. Other than that theres not too much to this one, other than keeping an eye on what zombies you will have to fight. It might be worth your effort to build a magnet-shroom and use a coffee bean on it in later levels.

Mini-games Zombotony In this one the zombies are also plants! But they still want your brain. Guard your sunflowers because you will need all the sun you can get. Zombies act like the plants on their heads act. Peashooters will shoot at your plants, wall-nuts take a lot of hits. Keep this in mind while building your defenses Wall-nut Bowling Just like the wall-nut bowling you had to do in adventure mode. Higher combos earn you more gold Save a bomb or two for emergencies. Slot machine: Use then sun you collect to play the slot machine at the top Try and keep the slot machine going as often as you can to earn extra plants and sun. Shouldn't be hard to get this with a little luck. It's raining seeds: This one is just like the kind of level in adventure mode where the seeds come on a conveyor belt at the top, only you need to use them almost right away Beghouled: Just like bejeweled! You fought zombies in bejeweled right? Make matches to earn sun and upgrade your plants Start with your offensive plants first Combo's earn you extra sun Invisi-ghoul Its pretty basic, other than the fact that the zombies are invisible. So build evenly in the lanes since you can't tell where they are coming from! Seeing Stars: This one is pretty basic too, You just need to fill in the stars on the lawn with the starfruit Might be a bit tricky to get "Star"ted (haha!), but once you get some basic defenses up you should fill in the star as soon as possible. Zombiquarium: This one is a basic clone of insaniquarium. Just save up and buy 5 or 6 zombies then let the sun roll in. Don't forget to feed them! Beghouled Twist: Just like bejeweled twist! Same concept as beghouled Big Trouble little zombie: All of the zombies are tiny, but they still have big appetites! Use the basic pool defense here and you'll do just fine. Portal combat: This ones a bit tricky. Keep an eye on where the portals are but still build evenly as the portals will move around the map. Make good use of your wall-nuts, and make sure to have a Cactus in each lane, and you should be alright Save a bomb or two in case things get a little tight. Column like you see 'em: This one can be a bit tricky. For the most part you will start with the same few plants each time. Potato mines should go one column from the right, and your tall-nuts right behind them. After that leave a space then put your magnet-shrooms down. If/when you get chompers put them right behind your tall nuts. Try to have at least one clear column somewhere for placing bombs. Save the bombs you get for ladder zombies, Gargantuars. As long as you don't let the ladder zombies bypass your tall nuts, and you put lots of pumpkins down you shouldn't do too badly here. Might take a few trys to get it just right though, since you don't always get the same plants each round. Bobsled bonanza: Build spikeweeds to pop the tires of the zombonies. If they can't make ice the bobsled zombies can't show up! You can also use jalapeños to melt the ice. Zombie nimble, zombie quick No crazy tricks here, everything is just faster Use your basic pool level strategy and you'll do just fine here, just make sure to keep collecting the sun, even though it might seem hard since it shows up so fast. Whack a Zombie This one is pretty simple. Just hit the zombies with the hammer as they pop out of the graves Once in a while a zombie will drop some sun, use it to buy Grave Busters and eat the graves closest to your brains. Last stand: Build your defenses like this.

Use the money you get in between rounds to first add a second pumpkin to the other torchwood in the water. Refresh your garlic. And add a repeater to the spaces above and below the cattails. Build a nice solid pool style defense and you should be okay. Remember to save some money for buying new tall-nuts in case things go sour. ZomBotany 2: Just like zombotany only harder. Wall-nut bowling 2 Just like Wall-nut bowling only harder. Pogo Party Sunflowers, cabbagepults and tall-nuts will be your friend here. If you have the imitator, use it to get a second tall-nut Dr. Zomboss's revenge: Just like the final level of the game so you should be okay here. Just remember to always keep at least one jalapeño and one ice-shroom on you at all times for when he throws fireballs or iceballs at you.

Puzzle There are really only two puzzles here, one is vases and the other you play as the zombies. Vasebreaker style: Start with the vases that have plants in them After that start at the back and work on one lane at a time. Don't put too many plants in one lane, you will need to make sure you have at least one offensive plant in each lane or its impossible to win. In the later levels keep some squash for Gargantuars. I, Zombie style: In this one you get to play the zombies and try to eat the brains. There is no time limit so sit back and think a bit before you start throwing zombies at the plants. Try to find the spot where you can send one or two cheap zombies and still manage to get a sunflower, or two. Once you get some sun use stronger zombies in combination with the weaker ones to get to the harder brains.

Survival In survival you will get a chance to change up the plants you picked at the start between each level so start with the basics on each one, and go from there. Don't get ahead of yourself. If you start with all the expensive plants you won't be able to afford a good defense and will leave your brains venurable. Use the same basic defense skills you developed for each of the adventure levels, but after a few waves upgrade your plants to be able to deal with the later levels. There isn't much new here it's just harder.

Dave's shop Slot upgradesBuying these will allow you to take more plants into each round with you Pool CleanersThese work just like lawn mowers, only they are for the pool lanes. Garden RakeThe rake will randomly start in one lane for 3 levels after purchase. Will kill the first zombie to walk on it in each level Roof CleanersRoof cleaners are your last line of defense on the rooftop levels, good idea to purchase these. Wall-Nut First-AidThis upgrade lets you replace Wall-Nuts, Tall-Nuts, and Pumpkins without having to wait for them to die, or dig them up first.

Easter eggs Type the following codes during gameplay to enable the 'cheats', type them again to disable. daisies - zombies push up daisies when they die. (You need to have a tree of wisdom that's at least 100 feet tall for this code to work) future - zombies sport cool, futuristic shades. mustache - zombies grow a 'stache. pinata - zombies cause a shower of candy when they die. (Your tree of wisdom needs to be 1000 feet tall for this to work.) trickedout - for tricked out lawnmowers. sukhbir - activates zombie "THEIR BRAIIINS" call. dance - Makes the zombies dance! enabled at 500 feet.

395 Comments 1 2 3 4 hipeople

• May 9, 2009 10:22 PM

Thanks! :)

Zucabr • May 12, 2009 12:30 PM

One more Easter Egg from the Wisdom Tree. Show Spoiler pinata is given at 1000 feet, and is the last piece of wisdom. After this point, the Tree says Show Spoiler [Awesome! I'll update the guide :D Thanks! ~Kero]

cl • May 16, 2009 10:46 PM

there's another plant upgrade...the imitator, which lets you have two of the same plant in the level. not sure how it works yet.

Shelly • May 17, 2009 12:39 PM

Question? How do I wake up the sleeping mushroom in my zen garden? All it does is sleep and not give me coins.. help!

Jay

• May 17, 2009 12:50 PM

Shrooms need the night garden to wake up, similar to the aquatic plants needing the aquarium. You need to purchase those at the shop, but they're expensive. Both types will do nothing but sleep in the regular Zen garden.

Sabbit • May 19, 2009 2:09 AM

Yeah! I spent $30,000 on the Imitator and I can't for the life of me figure out how it works! Please advise!

Kero

• May 19, 2009 2:38 AM

Oh sorry I missed that! The imitater works just like your other plants. In fact it works EXACTLY like your other plants. Pick the imitater and it will give you the option to pick a plant. This way you can have two of the same plant in your arsenal. This will reduce the waiting time to build plants by half!

Psychotronic

• May 19, 2009 3:55 AM

I like to use pumpkin imitaters, so I've always got a pumpkin shell ready to throw on any plant that happens to be in danger! Also, there is a slight difference between the imitater and the plant it's cloning. The imitater takes an extra second or two to transform, so it makes a poor cherry bomb in emergency situations.

Torchwood • May 19, 2009 5:39 PM

After purchasing the night garden, how are you supposed to move the sleeping mushrooms there? The glove doesn't work :\

Psychotronic

• May 19, 2009 8:27 PM

Crazy Dave has a wheelbarrow he'd like to sell you!

benjabby • May 24, 2009 5:05 AM

@sabbit, it basicly lets you have 2 of the same plant so while one recharges you can plant the other Question, my tree of wisdom said somthing like "try clicking on the plants in the main menu", But there arnt any, what does it mean?

Somebody • May 24, 2009 6:26 AM

benjabby, There are some flowers near the grave (in vases) On the vases writes Help.quit and options Click on the petals of the plants and you will see

Connie • May 24, 2009 2:12 PM

This game is amazing. I have been playing it for a week or so and I am not bored with it at all. I have managed to beat the adventure mode and puzzle mode. I am currently working on the survival mode but I am stuck I can't seem to get pass the 4th flag on the Hard Roof. I have tried most everything and still getting my butt handed to me. If anyone has any ideas on how to beat this please help and addict out hehehe Thanks

Kero

• May 24, 2009 2:31 PM

Connie: Melon-pults. As many as you can buy. Also jalapeños, squash, and cherry bombs.

Abbadon • May 26, 2009 12:29 AM

A Few tricks I have discovered in Plants vs. Zombies for continual automated money that I will share Show Spoiler

Abbadon • May 26, 2009 12:35 AM

Connie: I find winter melons do the trick everywhere, every time.

LatexSpikes • May 26, 2009 11:24 AM

Last Stand minigame: mad money Try this layout for Last Stand. Works well and gets you about $7,000 each time. You'll need 9 slots, and the gold magnet and gloom-shroom upgrades. Show Spoiler Thanks to my daughter's boyfriend for this one.

Surcouf • May 26, 2009 1:42 PM

Hey Abbadon, I don't have chocolate and I want to try making a bat file that will loop every two minutes because if the snail only owrks 3 min, I need two restart the thing after two min.. How would you suggest I do that?

Lily • May 26, 2009 6:07 PM

Hello, LatexSpikes. I made it about half way through the third flag, then a pole vaulter jumped my fume in the lowest lane. Managed to get ~ 4000.

Abbadon • May 30, 2009 6:12 AM

Surcouf: Adjust the -n 300 Actually I think 300 loops every 5 min. I think... just try -n 1 and time it see how long that takes till the loop and adjust accordingly... Seriously though get the chocolate because a slow snail doesn't pick up and misses alot of coins.

Anonymous • May 30, 2009 1:19 PM

Giving a chocolate bar to a fully grown marigold makes it "dance" faster and produce coins faster. I have a full garden of marigolds. Is there a fast way to get candy bars? If i were to feed all my marigolds chocolate and give the snail some choco, it would be fun to see how much coinage you could get!

Skyanjel

• May 31, 2009 9:09 AM

Abbadon, I tried your bat file this morning and my game shut down for no reason and wont run at all now. Is there anyway to fix it?

Deb

• May 31, 2009 1:12 PM

Hey LatexSpikes, thanks for the tip on Last Stand - it worked wonderfully! Your daughter's boyfriend is a genius. Lily - are you sure that you're following Latex Spikes' layout perfectly? Because if you are, then any pole-vaulters should die long before they get to the fume-shroom.

skl • June 1, 2009 2:50 AM

Did anyone notice that right before the final boss, Dave says says the 1st part of the konami code? Thing is, if you do it (up up down down left right left right a b (or b a i don't remember) you will have a sound, just as using "daisies" or other codes. Anyone knows what will it do? Or I'm just hearing stuff?

Sarah

• June 1, 2009 3:50 AM

I believe that the hypnoshroom is actually a really good tool against the Dancing Zombie. After you transform it to a good zombie, any other zombies it summons are good as well.

AtomicSong

• June 1, 2009 11:48 PM

Here's a random tip: 1: When you start out on the first level, always start out with two sunflowers then when the first zombie comes you will soon have enough sun to buy a pea shooter in the spot where the first zombie is. Then just build more sunflowers as you go (you only need one row of sunflowers even though most people tell you to use two, it saves space but it might slow up your sun flow but you will survive fine) and also as more zombies come plant pea shooters where they are in the next row then follow up on whatever strategy you think is best, if you're not sure what strategy you should use then just ask me. Also you can ask me for tips on all the other stages.

calliope • June 3, 2009 8:27 AM

Is there any trick to get free garden plant gifts faster?

Nick • June 3, 2009 10:32 PM

Your guide didn't mention about the wall nut first-aid which Crazy Dave is selling for $2000. [Edit: Thanks for pointing that out. We'll fix that omission straight away. :) -Jay]

Liz • June 4, 2009 8:57 AM

hi, I've beaten the adventure mode and now I am trying to beat the other modes as well In mini game, I only have Bobsled bonanza left and I can't get through it, the zombies show up so fast and I don't have enough sun for peashooter yet, can you help me here please? Also, in puzzle, I got to 10 streaks in Vasebreaker and 7 streaks in I, zombie, do they have an end at some point or they're just really "endless"?

eileen

• June 4, 2009 2:07 PM

liz - For bobsled bonanza, Show Spoiler

Dude • June 4, 2009 8:12 PM

Liz, use the spike to destroy the sleds & bobsledding zombies. Also, upgrade them so they do more damage & dont disappear when they destroy a sled.

FlyinFree • June 5, 2009 6:28 PM

I'm having trouble with survival endless I can't get past 21 flags. What successful defense setups are you guys using?

Liz • June 6, 2009 12:06 AM

Thanks for the tip, I've finally got through it and got a golden sunflower trophy! I also tried the time looping thing from Abbadon and it worked WONDERFULLY! You're genius!

Alexandre • June 6, 2009 3:07 PM

@Abbadon What do you do with the .bat file once it is created? Does this work for Macs?

Alex • June 6, 2009 3:19 PM

Is anyone else having huge problems with Whack-A-Zombie? The guide says that it is "pretty easy", but I cannot beat it. It's the only mini-game I can't beat! There are too many zombies and they end up eating my brains....ALWAYS. What am I doing wrong?

NameofRain • June 6, 2009 5:21 PM

Two questions: 1) How do I enter the codes? I have a few from my Tree, but I don't know when/how to enter them. 2) Can you get aquatic plants and mushrooms on Endless Survival, or just day and aquatic ones? Please let me know. Thanks!

Pam

• June 6, 2009 7:42 PM

To NameofRain: I tried one of the codes and just typed it on my keyboard while the game was running, just as some zombies stepped onto my lawn. I think you'll get mushrooms on Endless Survival if the levels are at night.

Kero

• June 6, 2009 7:46 PM

Endless survival drops every type of plant, it's random.

sheepgomeep

• June 7, 2009 12:14 PM

just had a zombie yeti appear on zombie nimble zombie quick, which is a daytime level.. so they don't just appear at night! also, tip for wallnut bowling 2 - screen door zombies can be killed in one hit, if you get them by bouncing off another zombie rather than hitting them head on.

lin00b • June 7, 2009 12:18 PM

managed to go up to 24 flags at survival endless. as of now, i realise that my survival ended the moment 2 gigantaurs (the normal one and the super red eyed ones) showed up. basically its 2 rows of spike rocks with 1 row of tall nut, one row of magnet shrooms, one row of fire tree, and lot of machineguns. keep the pool filled with cat tails to help out.

FlyinFree • June 9, 2009 9:43 PM

27 flags in endless survival with just tons of mellonpults.

Abbadon • June 10, 2009 12:21 AM

@ Skyanjel That shouldn't happen, all the bat does is reset your clock every -n X seconds to the time you allocate it. You don't have to run the bat, you can reset the clock manually every however minutes you want. I simply created the bat to automate the process. I tested it again it runs fine. @ Alexandre I'm sure macs would have some similar programming capabilities. You just need to create a program that does the same thing with the mac clock. But mac is often anal about allowing that level of user control. Also JIGuest has some great tips over in the PvZ review section.

P. Lord • June 10, 2009 1:20 AM

Nicely done. The Gloom Shroom deserves a section but otherwise a very solid guide

one addict to another • June 10, 2009 5:07 PM

I typically buy the rake from Crazy Dave just so I can get the jump on sun and have more of a chance to set up defenses

kenny • June 11, 2009 3:03 PM

For the bobsled bonanza, it was a huge challenge for me until I found this strategy in one of the website. Show Spoiler [Spoiler tags added. You can upload your screenshot to a photo hosting service such as Photobucket or Flickr and just post the link here. -Pam]

Anonymous • June 11, 2009 4:37 PM

thanks for the help with the bobsled

Allie

• June 12, 2009 8:44 PM

The guide says that yeti zombies only appear at night, yet I once saw one of the roof! So, I guess they appear whenever they want to! No darkness can hold yeti zombies back!

unknown • June 15, 2009 10:08 PM

I am trying to find out what the best levels are for getting water plants. also I have made it 26 flags in endless

Kero

• June 15, 2009 11:49 PM

The best levels to try and get water plants on are pool levels. you will always be most likely to get plants form the type of level you are on, Water plants on pool levels, and night plants on night levels. Survival endless gives you and equal chance to get all types of plants.

Anonymous • June 16, 2009 8:25 AM

abbadon - great ideas. i was trying to find a way to manipulate that, that works perfectly. Show Spoiler

kevin • June 16, 2009 5:38 PM

using the imitator once purchased he will sit at the side of your menu. simply click on him and a menu of plants pops up in gray. click the plant you want him to be and he will transform into it when you place him down. be aware he takes a few seconds to become the item you have chosen when you are placing him. mushrooms in zen garden to wake mushrooms you need to own the night garden and move them using the wheelbarrow into it, the same goes for water plants.

Anonymous • June 17, 2009 3:41 PM

my notepad won't save as a .bat file. It's either .txt or "All files."

lilac22281

• June 17, 2009 3:58 PM

yeah, what does the "contra" code do? up, up, down, down, left, right, left, right, b, a? I hear a "pop" sound when I do it, too

Thatguy • June 17, 2009 9:10 PM

Hello, Kero... your guide doesn't have a * for the Grave Buster, its gone after one use. [Edit: Thanks! Fixed. :) -Kero]

djh • June 17, 2009 10:55 PM

AWSOME! Cat-tail is so CUTE!!! But can I ask for you to update this with the items you can buy at crazy-daves shop? Like the water-version of a lawnmower? And some pictures. I love pictures.

Tweed

• June 18, 2009 2:52 PM

I love the coffee bean, its effects is so obvious XD. BTW: For plant upgrades, its missing Gloom-Shroom.

ryo • June 18, 2009 5:08 PM

Jay, Was looking over the strategy guide and noticed that, in plant upgrades, the gloom-shroom has been left out. Also, I'm wondering if anyone has done a comparison of the power of each plant. In other words, will a gloom-shroom or a cattail kill a zombie faster? Or does one work better for certain types of zombies, etc? PvZ is a great game. Thanks for the strategy hints, ryo

Kero

• June 18, 2009 5:11 PM

Ryo In the plants almanac it will tell you the damage that a plant does, also any special details about the plant. Gloom-shroom has been added to the guide as well as the items from Dave's shop :)

Anonymous • June 24, 2009 5:47 PM

The potato mine can be used against the tunnelling zombie. It will explode as the zombie tunels under it.

alexandria • June 25, 2009 6:18 PM

i tried clicking on the flowers on the main menu screen like the tree of wisdom told me to, but nothing much happens... am i missing something? thanks!

Kero

• June 25, 2009 6:32 PM

Alexandria: The flowers in the vases on the lower right corner of the main menu are clickable. the petals just fall off nothing too spectacular.

Anonymous • June 27, 2009 3:30 AM

Hey, I was wondering... there is an empty spot which the plant calls the yeti zombie. How do we encounter it? Thanks. Don

......... • June 27, 2009 8:35 PM

To get the 'yeti zombie' you have to play adventure mode for the second time. get all the way up to the end of the fog level. In this level it is raining and it's pretty dark, so look real carefully for it. It will go into any lane and go back out of it so defeat it as quickly as possible. Yours sincerely Tao

rat • June 28, 2009 9:33 AM

If you can kill the Yeti Zombi quickly, you get... Show Spoiler Also, when planting Sun and trying to build defenses I love to use the potato mine and plant it right next to the Sun flower. It's cheap, and by the time the zombie gets there you have planted more sun and the potato mine is almost recharged to kill the next one coming.

rat

• June 28, 2009 10:18 PM

I have a MiniGames tip: Show Spoiler Does anyone know what program to use to save screen shots? I know to click Control, Print Screen, but then where do I paste the pic? I used to put it into an email then right click save, but that doesn't work anymore. Thanks, rat

Pam

• June 29, 2009 12:08 AM

To Rat: If you have Microsoft, you can use Paint to save your screenshots. After you capture the screenshot, just open Paint, click Edit, then click Paste. Save it as a .jpeg file and you're all set!

FlyinFree • June 29, 2009 4:01 AM

39 flags in survival endless! Show Spoiler Anyone manage to get farther than 39 flags?

Dan • June 29, 2009 8:10 AM

Survival Endless Wintermelons help keep zombies back at the first two squares

borntorule

• June 30, 2009 1:25 AM

to Flyinfree use 2 wintermellons instead of the Gatling and Torchwood and you can make it further

FlyinFree • June 30, 2009 3:03 AM

So far this is the best defensive layout I have come up with for survival endless. It can easily deal with anything except jack in the box zombies occassionally blow everything apart. http://i43.tinypic.com/313i2qw.jpg

borntorule

• June 30, 2009 8:01 PM

how do you tell how high your tree of wisdom is?

Pam

• June 30, 2009 9:46 PM

To Borntorule: Once you reach 50 feet, the height of the tree will be seen at the top of the screen. Until then, you don't know the height.

borntorule

• June 30, 2009 10:07 PM

ok thanks

FlyinFree • July 1, 2009 11:53 PM

45 flags on survival endless with the same defenses shown above. Same result can handle limitless waves of anything but a few badly timed jack in the box zombies and it's all over. Just comes down to luck at that point.

mak

• July 2, 2009 12:35 AM

49 flags using the same method of defense. I think that's the only way of defending to reach above 25. Yup, it's all about luck at the end... red eyed monster with jack in the box usually means end of game. =(

Patrick • July 2, 2009 10:52 AM

I need help with the Cob Cannon. It says you have to plant it over two kernel pults, but I have no idea what that means.... I have five kernel pults in pots, but it wont allow me to choose the Cob Cannon. How do you use it??

Pam

• July 2, 2009 4:54 PM

To Patrick: You have to plant two kernel pults next to each other on the same row. Then you put the Cob Cannon on top of them. :)

Frank • July 2, 2009 5:22 PM

To Patrick, Also, neither of the two kernel pults can have a pumpkin protecting it in order to place a Cob Cannon over them.

FlyinFree • July 3, 2009 4:13 PM

OK final revision of the survival endless layout. http://i44.tinypic.com/10nz7nb.jpg Show Spoiler If anyone has a suggestion to better deal with the jack in the box zombies in the outter lanes let me know.

Anonymous • July 3, 2009 10:15 PM

i don't understand ,can anyone tell me what's a BAT?

mon • July 5, 2009 1:14 AM

i know this is going to sound lame i already passed the minigames and bought everything from daves shop my gardens are full my tree is frkin tall as heck but i cant pass the whack a zombie any tips plz

Kira • July 5, 2009 7:33 PM

I've gotten my tree to a little over 200 feet, but it's tiring and expensive as heck to continue growing it one. stupid. foot. at a time. Does anyone know if it "magically" skips 50 feet at a certain point or whatnot?

FlyinFree • July 5, 2009 9:35 PM

@Kira Nope just 1000 long, boring, tedious feet of pure mind-numbing hell.

FlyinFree • July 5, 2009 10:49 PM

65 flags and going strong when the POWER GOES OUT! ARGH! 65 Flags Screenshot Here's the layout I used.

randomguy • July 6, 2009 12:39 AM

That reminds me of an earlier one, except with an extra wintermelon. By the way, I have a simple way of beating last stand, though you need cob cannons. It isn't what I would call the best way though. Show Spoiler By the way, gloom shrooms go well with garlic (put this on the guide please). You put the garlic in front of a row of gloom shrooms, and the shrooms kill the zombies when they pass by. And for whack a zombie, you just need to click really quickly. Not much more to say there.

chad • July 7, 2009 2:24 AM

I'd love some tips for adventure level 5-5 (second time through adventure mode)...the conveyor belt only drops Chompers and (very rarely) cherry bombs and pumpkins. I've come close to finishing it, but every time just before the end, I either run out of offensive seeds, or a backlog of zombies cuts right through my flower pot the moment I set it down, so I can't even put anything in front of the

Vexille • July 9, 2009 2:44 AM

is there a layout for endless survival to earn money and survive at the same time?

T1ger • July 9, 2009 4:31 AM

Hi am I missing something about Bobsled bonanza? Its great that people have posted strategies but I simply cannot get enough suns to build enough defences before I am overrun with zombies! Please help it is driving me mad! Could someone post a "walkthrough" maybe? Cheers

Pam

• July 9, 2009 4:38 AM

To T1ger: I've been able to beat Bobsled Bonanza a couple of times. I'll play it again and try to write a walkthrough for you. :)

Pam

• July 9, 2009 4:40 AM

To Chad: I just went through that level today. The thing that saved me was that I held onto as many cherry bombs as I could. At the end when the swarm of zombies came, I dropped three cherry bombs in the sea of zombies and cleared them out enough that I could finish the level.

Muttly13 • July 9, 2009 10:28 AM

Just a heads up on the Bobsled level, bobsleds can be eaten in their entirety (all four zombies and the sled) by a Chomper if they are still inside it when it snaps.

Zigs • July 9, 2009 10:38 AM

Heyy, just felt like helping out a little :D Use a mouse for whack a zombie :D Show Spoiler This guide is really great, and I love the comments too xD Really alot of extra information, esp about the Zen Garden! Never thought of scamming the game liek that :D thanks! Hoho my record for survival is only 25 flags ._. how long did you all take to reach 65? and doesnt the gloom shrooms cost like a hell lot aft a while ._.

Luna • July 10, 2009 5:03 AM

To FlyinFree : thx for the layout tips, its great ! 46 flags at first try :)

Anonymous • July 10, 2009 8:19 AM

I'll echo the person who can't get past Whack A Zombie. It's the last thing I need to beat to get my gold trophy, and it's just bloody impossible. Any tips very welcome.

Anonymous • July 11, 2009 3:28 PM

I see all these screen shots for the survival level and yet I don't know how to get the seemingly unlimited suns you guys have. Whenever I start that level I have the standard 50. (Before you ask I have beaten the game.)

Anonymous • July 13, 2009 12:43 AM

OK 116 flags. This is my last revision for survival endless(I know I said that before but I lied). As you can see by the screenshot I'm at 100 flags with full sun and all my plants in perfect condition. 116 Flags Screenshot To the user asking how long it takes to get to 65 flags - hours, get comfortable. To the user asking how I get so much sunlight - double sunflowers in the entire back column (I later replace 2 when I don't need as much sunlight). To the user asking if the gloomshrooms get expensive - as you can see in the screenshot they are up to 950 sunlight. PS: The almanac is wrong, winter melons have the same firing rate as melonpults.

Raymond • July 13, 2009 2:51 AM

how do you get unlimited sun? do i really just type in the word "TOHOT"? Can someone please let me know how tall my tree of wisdom needs to be. thanks. oh and another way of getting lot's of cash is Show Spoiler [Edit: The spoiler above contans a tip that includes changing the clock on your pc. Please be aware that this can harm your pc. You should only do this if you know exactly what you are doing. ~ Kayleigh]

Luna • July 13, 2009 7:14 AM

wow 116 flags ? awesome ! I can only beat 84 flags, using similiar layot but with 4 cob cannon.

Anonymous • July 13, 2009 11:21 AM

One thing that I've not notice mentioned is that after you beat Dr Zomboss and you get the end credits, you can go back and play the same Adventure game again. But this time round, although you have all the plants you had accummulated, Crazy Dave randomly selects 3 plants for you at each level which you cannot deselect. Just makes things a little more interesting when you find that he's pick 3 totally useless items for you! =P

Zigs • July 13, 2009 11:29 AM

Regarding the sunlight thing, one thing i do is just spam sunflowers for the first level. By spamming means at the end of the first 2 flags only the last 3 columns dun have sunflowers :D and then slowly replace the sunflowers with plants. Its good to start out with 9000+ sunlight. Well thats what i learnt from watching youtube vids ._.

pvzscool

• November 7, 2010 12:41 AM

hey the up up down down left right left right b a thing does work.is there any codes for pvz on xbox 360

Bee • November 8, 2010 5:21 AM

hi all, im not really sure about the code thing that Abbadon posted in page 1 of the comments list.. :begin echo 7:04|time ping 1.0.0.0 -n 300 -w 9999 >NUL goto begin however, i wanna know whether this code will help to generate more coins from flowers in zen garden is it? what if i only have 1 pumpkin and 2 marigolds now.. (well i just started playing not long ago)will it still work?

Topher • November 9, 2010 3:32 AM

Can you unlock the Last Stand on the iPhone app version? I beat the Adventure Mode, but still haven't been able to play.

pvz • November 15, 2010 4:22 AM

Topher: sorry, but u cannot get last stand on the iPhone app version

Rach888 • November 19, 2010 10:52 PM

how do you get Quick play without finishing the game?

mememe • November 21, 2010 11:58 PM

for last stand try this: row: [1]wm () () () () () () () () [2]wm () () () () GS GS gar gar [3]ct ct ct *ct* () () () () [4]ct ct ct *ct* () () () () [5]wm () () () () GS GS gar gar [6]wm () () () () () () () () wm = winter melon GS = Gloomshroom () = empty ct = cattail gar = garlic add 2 cattails in front of those you already have at the end of the fourth flag if you want. replace garlic only if they are almost eaten up hope this helps

mememe

• November 23, 2010 8:43 PM

For those who cannot beat whack a zombie: dun overclick if u just want to complete it. (by overclicking i mean by not clicking like mad.) I got past it on my first try without any plants used and 2 lawnmowers left (cuz i overclicked)

mememe

• November 25, 2010 6:14 AM

to those who cannot get pass survival pool(hard)& survival day(hard) AND have cob cannon, here's a tip. build 5 to 6 cob cannons ASAP! I tried it and NO Gargantuars showed up. works every time! and can SOMEBODY PLZ post a walkthrough for survival roof(hard). I can only get to 7 flags!!!!! SOS!

pvzscool

• November 30, 2010 8:51 PM

could anyone tell me what the notes say

Anonymous • December 4, 2010 7:18 PM

What you said about mini-game zombie nimble zombie quick was usefull but what are the best 8 plants you can use for it?

Anonymous • December 10, 2010 2:14 AM

I painstakingly played a bunch of mini-games and puzzles, the first flag of survival mode and the first level again (after I won the again of course) and finally I got a chocolate drop after about 30 min of playing. I gave it to the bloody Snail and he zoomed around for about 10 seconds then went to sleep! Does that happen sometimes? Is something wrong? BTW, if I feed Stinky chocolate then go to the shop, when I come back will he still be all hyped up on it? I noticed if there are coins out and I go to the shop (perhaps I need bug spray) that when I come back they are gone and according to my $ they were not collected. Last question: It was said not to use bug spray as you don't get your money's worth, however, if you don't spray it will the plant continue to produce coin? Will it ever ask for water or the phonograph again?

SilverDragon • December 10, 2010 2:17 AM

I just posted several questions but they didn't show up? [Editor's Note: Unless you register for an account with the site, all comments made by unregistered members must be approved by a moderator/editor before posting. Sometimes it takes a little while, as we do get a lot of comments to go through. :) Thanks! -Dora]

mememe

• December 13, 2010 9:57 PM

@ JIGuest, I'll try playing Zombie nimble zombie quick again & try to post it ASAP For your zen garden question, What Stinky did (stayed awake for 10 Seconds) I have not encountered before. I always go to the shop after feeding Stinky Chocolate and he always is awake after i come back. If you dont spray your plants eventually they WILL need water again & they might ask for music

Mary • December 14, 2010 10:14 PM

The game has no walk through. It would be nice if I could learn how to use the shovel and why to use it. If I do, the plant just disappears. What is the purpose? Where can I learn how to use the shovel? Pop Cap needs a way to learn this without going on line. Thanks!

John • December 14, 2010 10:29 PM

The maximum sun you can get is 9990

Michelle • December 16, 2010 4:38 PM

I have a question about the pyromanic achievement. How on earth do I do it without them eating my brains? lol Please help me At first I thought I would be able to plant sunflower but that didn't work, please please help me and give me some tips!!!!

BIGBLACK • December 20, 2010 1:01 AM

I beat the game completely. I've bought everything from Crazy Dave's, shop my wisdom tree is 3,000 feet tall, I know every cheat. I can help you with any level I have both the silver and Gold trophy's. And to think I did this in about 2 weeks! I have ALOT of

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